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-
- Command and Conquer Level
-
- Level Name: Dread
- Created By: David Intihar
- Release Date: 14 January 1996
- Map information: Large (62x62), New Map
- Player: GDI
- Difficulty: HARD
- Filename: dread.zip
- File contents: dread.ini dread.map savegame.001
- dread.txt(this file)
- Tested on Command and Conquer v1.18 (English version)
-
- Level replacement
- -----------------
- This file is meant to replace the 15 GDI mission. It does work when
- used with other missions, but has been designed specifically for this
- mission.
-
- Mission Description
- -------------------
- Nod terrorists have stolen the only plans for the experimental powersuite.
- They then transported it to one of there most heavely armed bases in the
- area. You must destroy all nod presence in the area, and then retrieve the
- crate.
-
- Level Description
- -----------------
- Nod terorists have been traning for some time now to steal the planes for
- the GDI's newest weapon, the power suite. Our spies tell us that they shipped
- the cargo to area #29, a secret NOD base.
-
- Usage
- -----
- For those who don't want to bother messing around editing files, a savegame
- has been supplied that was taken the instant the level started. Simply copy
- this file (savegame.001) into your Command and Conquer directory (rename it
- if you don't want to lose one of your savegames). Then simply load that file
- when you start. You will not be able to restart the mission if you do this,
- you will have to re-load it if you need to try again. If you choose this
- method, you can ignore the next part.
-
- If you want something more complete, you need to have the GDI version of
- the general.mix file on your hard drive. You also need the program
- map-p.exe (available in the distribution of cc-scen; you can get this
- distribution from http://adam.com.au/~buggy , or E-mail k8uvl@sefl.satelnet.org).
- Put the file dread.ini into your Command and Conquer directory, along
- with the mission.ini file. Now you need to patch the general.mix file with
- the dread.map. Depending on which version of map-p you have, you can do
- this in two ways. The latest release allows you to simply type in an offset
- in the command line. You can patch the file with the command:
- map-p general.mix dread.map ????????
- If you have the older version of map-p, use the command
- map-p general.mix dread.map
- and when asked for the offset, type in ?????? and press Enter.
- If you are using Vladan's mixman.exe program to replace the map, replace
- the dread.map with the dread.map file.
- You will now be able to use this scenario properly when you play the 15
- GDI mission.
-
-
- If you put the file mission.ini into your Command and Conquer directory,
- (optional)you will not be able to access the mission text for other
- missions until it is removed.
-
- If you are just using the savegame method and aren't patching the
- general.mix file, do not put the dread.ini file into your Command and
- Conquer directory. It may cause Command and Conquer to crash when you play
- the first GDI mission. Do not put the mission.ini file into this directory
- either if you are using this method.
-
- Other Information
- -----------------
- This is my first scenerio. This one took me about one days full work to get
- this thing going. I used cc-scen, mixman, and Xt-gold to put this thing
- together. If you have any questions, comments, improvements, or any thing
- related to these file please don't be shy E-mail me k8uvl@sefl.satelnet.org.
- I should respond to you as soon as I can.
-
- Enjoy.
- David Intihar E-mail me at k8uvl@sefl.satelnet.org
- Please tell me what you think of my scenerio.
- New Web page comming up soon E-mail in couple of months to get address.
-